Marvel’s Spider-Man: Miles Morales is another big win for Steam Deck owners. For years, gamers have wanted to take the top-tier premium games that define a console on the go. Whether that’s so they can have a great story when they’re away from home or have fun gameplay that keeps their thumbs busy while commuting or while waiting for something mundane like an oil change. This device still proves that this is possible and possible Miles Morales is yet another great PlayStation game to highlight that.
Sony has released some of its best PS4 games on PC in recent years, and that includes making them playable on Steam Deck. The original Marvel’s Spider Man was a brilliant showcase of the device’s potential as well Miles Morales is not much different. Of course, if you have a Steam Deck, you probably understand that it’s not the best way to play this game. If you want the best performance and experience, a PS5 or proper PC setup is the way to go.
However, if Steam Deck is all you’ve got, there’s nothing wrong with enjoying yourself Marvel’s Spider-Man: Miles Morales for the first time or in a replay on Steam Deck. During my time with the game, I found I got the most consistent performance by limiting the frame rate to 30 FPS on medium settings. It can go into the 40s with some tweaking, but you’ll still notice some dips during particularly busy setpieces. This is less of an issue if you just set it to 30FPS.
While the game looks pretty good on other platforms, it’s a bit grittier on Steam Deck. Textures lose some of their depth and detail, as you’d expect given the settings the game has to run at, but this is especially an issue when it comes to cutscenes. Overall, it’s hard to complain and zooming through New York City is a treat.
The main problem stems largely from things like hair in the cutscene. The previous Spider-Man game also had this problem with hair looking almost static, making even things like eyelashes pop out in a distracting and unnatural way. Is it going to ruin the game for you? No, probably not. Will it perhaps make you wish you experienced the story on better hardware before trying it on Steam Deck? It is possible.
Even so, I still find it impressive that it works at all on such a compact device. You’ll definitely get the most out of it if you’re just a fan of Insomniac’s Spidey gameplay. Bouncing off walls, beating goons and running around is every bit as good as you’d hope for on Steam Deck and that makes it a joy to play.
You can squeeze about two hours out of the Steam Deck’s battery while playing the game on medium settings, so even though you’ll probably need a portable charger or something to run this game on something like an airplane in one long time, two hours is quite a bit of time for this game. Marvel’s Spider-Man: Miles Morales probably takes anywhere from 8-10 hours to beat, with side content probably doubling that. Two hours of an eight-hour game means you can make significant progress in the story before the deck needs to be recharged.
If you’re looking for more Web-Head goodness along the way, it’s hard not to recommend it Marvel’s Spider-Man: Miles Morales. Even with some imperfections, it’s a very solid experience that sheds light on the actual moment-to-moment gameplay of swinging through the streets and stopping crime. It’s a blast to pull the deck out for even 15 minutes and stop some car chases in a snow-covered version of the Big Apple. If you haven’t experienced this story, it’s not the best way to enjoy it, but it’s certainly a competent one and I don’t think you can go wrong with it.